Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
All Classes|All Packages

A

a - Variable in class math.equations.Linear
The coefficient of the linear term.
a - Variable in class math.equations.Quadratic
The coefficient of the quadratic term.
add(Geometry...) - Method in class geometries.GeometryList
Add many Geometrys to the collection.
add(GeometryList) - Method in class geometries.GeometryList
Add all the Geometrys in the given GeometryList to the collection.
add(Colour) - Method in class primitives.Colour
Add two colours together and return a new colour.
add(Triple) - Method in class primitives.NonZeroVector
Adds two NonZeroVectors and returns a new NonZeroVector.
add(Triple) - Method in class primitives.Vector
Adds two Vectors and returns a new Vector.
add(Triple, DoubleTriFunction<T>) - Method in class primitives.Vector
Adds a Triple to this Vector and returns a new Triple of the same type returned by creator.
add(Vector) - Method in class primitives.Point
Adds a NonZeroVector to this Point and returns the resulting Point.
add(V) - Method in class util.CompleteWeightedGraph
Add a vertex to the complete graph, adding an edge to each existing vertex and calculating the weight of each of these.
addToTrace(Element) - Method in exception xml.XmlParserException
Add an XML element to the trace of where the error occurred.
ambient - Variable in class primitives.Material
The ambient coefficients of the material
ambient - Variable in class scene.Scene
The ambient lighting of the scene.
AmbientLight - Class in lighting
This light models the small amounts of light which reflected so many times that their source is indeterminable.
AmbientLight(Colour) - Constructor for class lighting.AmbientLight
Construct an ambient light with the specified colour.
angle(NonZeroVector) - Method in class primitives.NonZeroVector
Calculates the angle in radians between this vector and the given vector.
antialiasing() - Method in class scene.camera.CameraSettings
Get the antialiasing level which will be used by the camera.
antialiasing(int) - Method in class scene.camera.CameraSettings
Specify the level of antialiasing to be used by the camera.
apply(double, double, double) - Method in interface util.DoubleTriFunction
A function that takes three doubles and returns an object of type R.
average(Colour...) - Static method in class primitives.Colour
Calculate the average between any number of colours.

B

b - Variable in class math.equations.Linear
The constant.
b - Variable in class math.equations.Quadratic
The coefficient of the linear term.
background - Variable in class scene.Scene
The background colour of the image.
BLACK - Static variable in class primitives.Colour
Black.
blue() - Method in class primitives.Colour
Get the integer value of blue of this colour.
boundary() - Method in class geometries.Cylinder
 
boundary() - Method in class geometries.GeometryList
 
boundary() - Method in class geometries.Tube
 
boundary() - Method in interface geometries.Intersectible
Get the Boundary of this intersectible.
boundary() - Method in class geometries.Polygon
 
boundary() - Method in class geometries.Sphere
 

C

c - Variable in class math.equations.Quadratic
The constant.
camera() - Method in class scene.Scene
Get the camera to be used to render the scene.
Camera - Class in scene.camera
The camera represents the point of view of the rendered image.
Camera() - Constructor for class scene.camera.Camera
Default constructor for camera.
Camera(CameraSettings) - Constructor for class scene.camera.Camera
Constructs a camera from the given CameraSettings.
CameraIterator - Class in scene.camera
An iterator to iterate over the rays shot by the camera.
CameraIterator(Camera) - Constructor for class scene.camera.CameraIterator
Get an iterator to iterate over the rays shot by the camera.
CameraSettings - Class in scene.camera
A settings class to simplify the construction of Camera objects.
CameraSettings() - Constructor for class scene.camera.CameraSettings
Default constructor for CameraSettings.
CameraSettings(Camera) - Constructor for class scene.camera.CameraSettings
Construct a camera settings with the values of a given Camera.
cli - package cli
 
closest(List<Intersection>) - Method in class primitives.Ray
Returns the closest intersection to this ray's source from the given intersections.
col - Variable in class scene.camera.Pixel
The column index of the pixel in its PixelGrid.
colour - Variable in class lighting.Light
The colour of the light.
colour(Element) - Method in class xml.factories.element.XmlLightFactory
Given an XML element for a light source, it will extract and return the colour of it.
Colour - Class in primitives
This class represents a digital colour, with the added functionality of adding and scaling colours.
Colour(double, double, double) - Constructor for class primitives.Colour
Construct a new colour from the given red, green, and blue values.
colourAt(Point) - Method in class lighting.DirectionalLight
Calculate the colour of the light that this light source is projecting onto a given point.
colourAt(Point) - Method in class lighting.LightSource
Calculate the colour of the light that this light source is projecting onto a given point.
colourAt(Point) - Method in class lighting.PointLight
Calculate the colour of the light that this light source is projecting onto a given point.
colourAt(Point) - Method in class lighting.Spotlight
Calculate the colour of the light that this light source is projecting onto a given point.
columns - Variable in class rendering.Resolution
The number of pixels in the width of the resolution.
compare(double, double) - Static method in class math.compare.DoubleCompare
Compare two doubles.
completeJobs(int) - Method in class cli.ProgressBar
 
completeJobs(int) - Method in interface cli.Task
Let all registered trackers know that one more job has been completed.
completeJobs(int) - Method in interface cli.TaskTracker
React to the completion of number jobs.
CompleteWeightedGraph<V,​W extends java.lang.Comparable<W>> - Class in util
This class represents a complete weighted graph and provides an interface to add vertices and extract the edge with minimal weight.
CompleteWeightedGraph(Iterable<V>, BiFunction<V, V, W>) - Constructor for class util.CompleteWeightedGraph
Construct a complete weighted graph with the given vertices and the given function which calculates the weights between them.
CompleteWeightedGraph(BiFunction<V, V, W>) - Constructor for class util.CompleteWeightedGraph
Construct a complete weighted graph which uses the given function to compute weghts of edges between vertices.
CompleteWeightedGraph.Edge - Class in util
This class represents a weighted edge of the graph.
contains(V) - Method in class util.CompleteWeightedGraph.Edge
Checks if the given vertex is one of the vertices of the edge.
create(String) - Method in class xml.factories.attribute.XmlColourFactory
Constructs a new Colour from an XML attribute string.
create(String) - Method in class xml.factories.attribute.XmlDoubleFactory
 
create(String) - Method in class xml.factories.attribute.XmlFactorsFactory
Constructs a new Factors from an XML attribute string.
create(String) - Method in class xml.factories.attribute.XmlFactoryFromAttribute
Create an instance of type T from the given attribute string.
create(String) - Method in class xml.factories.attribute.XmlIntegerFactory
 
create(String) - Method in class xml.factories.attribute.XmlResolutionFactory
 
create(String) - Method in class xml.factories.attribute.XmlTripleFactory
Constructs a new Triple from an XML attribute string.
create(Element) - Method in class xml.factories.element.XmlFactoryFromElement
Construct a new instance of type T from an XML Element.
create(Element, String) - Method in class xml.factories.attribute.XmlFactoryFromAttribute
Get and create an object from an XML attribute, if it exists, otherwise throw an XmlParserException.
create(Element, String, T) - Method in class xml.factories.attribute.XmlFactoryFromAttribute
Get and create an object from an XML attribute, if it exists, otherwise return the default value.
createHelper(Element) - Method in class xml.factories.element.XmlAmbientLightFactory
Constructs a new AmbientLight from an XML Element.
createHelper(Element) - Method in class xml.factories.element.XmlCameraFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlCylinderFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlDirectionalLightFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlFactoryFromElement
Construct a new instance of type T from an XML Element.
createHelper(Element) - Method in class xml.factories.element.XmlGeometriesFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlLightSourcesFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlMaterialFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlNarrowSpotlightFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlPlaneFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlPointLightFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlPolygonFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlSceneFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlSphereFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlSpotlightFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlTriangleFactory
 
createHelper(Element) - Method in class xml.factories.element.XmlTubeFactory
 
cross(NonZeroVector) - Method in class primitives.NonZeroVector
Calculates the cross product of two NonZeroVectors.
cross(Vector) - Method in class primitives.Vector
Calculates the cross product of two Vectors.
cross(Vector, DoubleTriFunction<T>) - Method in class primitives.Vector
Calculates the cross product of two Vectors.
Cylinder - Class in geometries
This class represents a cylinder, which is a three-dimensional tube with a height, and closed disks on either end.
Cylinder(Material, Ray, double, double) - Constructor for class geometries.Cylinder
This constructs a Cylinder.

D

data - Variable in class scene.camera.Pixel
The data stored by each pixel.
diffuse - Variable in class primitives.Material
The diffuse coefficients of the material.
dimensions(double, double) - Method in class scene.camera.CameraSettings
Specify the width and height of the view plane.
direction - Variable in class primitives.LineSegment
The NormalizedVector which the ray is pointing towards.
DirectionalLight - Class in lighting
Abstract base class for all lights which have a source.
DirectionalLight(Colour, NormalizedVector) - Constructor for class lighting.DirectionalLight
Construct a directional light.
discriminant - Variable in class math.equations.Quadratic
The discriminant of the quadratic equation.
distance() - Method in class scene.camera.CameraSettings
Get the distance between the Camera and the view plane.
distance(double) - Method in class scene.camera.CameraSettings
Specify the distance between the Camera and the view plane.
distance(Point) - Method in class primitives.Point
Calculates the distance between this Point and the target Point.
dot(Triple) - Method in class primitives.Vector
Calculates the dot product of two Vectors
DoubleCompare - Class in math.compare
Class for comparing doubles with tolerance.
DoubleTriFunction<R> - Interface in util
A functional interface for a function that takes three doubles and returns an object of type R.

E

EfficientIterator<T> - Class in util
Provides a framework to implement iterators without having to worry about executing hasNext() twice per iteration.
EfficientIterator() - Constructor for class util.EfficientIterator
 
emission - Variable in class primitives.Material
The emission light colour of the material.
EMPTY_ARRAY - Variable in class math.equations.Polynomial
An empty array of doubles to return when there are no solutions.
eq(double, double) - Static method in class math.compare.DoubleCompare
Check if two doubles are approximately equal.
equals(double, double, double) - Method in class primitives.Triple
Checks if this Triple's values are equal to the given values.
equals(Object) - Method in class primitives.Ray
Compares the source and direction of the two Rays.
equals(Object) - Method in class primitives.Triple
 
equals(Object) - Method in class util.CompleteWeightedGraph.Edge
 
extract() - Method in class util.CompleteWeightedGraph
Remove the edge with the minimum weight and return it.

F

factor(Point) - Method in class lighting.NarrowSpotlight
 
factor(Point) - Method in class lighting.Spotlight
Calculate the factor by which to scale the colour at a given point, based on the direction of the spotlight.
Factors - Class in primitives
This class represents attenuation factors for the red, green, and blue channels.
Factors(double) - Constructor for class primitives.Factors
Construct a factors object with the same value for all channels.
Factors(double, double, double) - Constructor for class primitives.Factors
Construct a factors object.
FastMatrixMult - Class in math.matrices
Fast matrix multiplication between a 3x1 matrix and a 1x3 matrix.
FastMatrixMult(Triple, Triple) - Constructor for class math.matrices.FastMatrixMult
Multiply the two given vectors as if they were matrices.
FastMatrixMultSelf - Class in math.matrices
Fast matrix multiplication between a vector (as a 3x1 matrix) and itsef (as a 1x3 matrix).
FastMatrixMultSelf(Triple) - Constructor for class math.matrices.FastMatrixMultSelf
Multiply the given vector with itself as if they were matrices.
finished() - Method in class cli.ProgressBar
 
finished() - Method in interface cli.Task
Let all registered trackers know that the task has been completed.
finished() - Method in interface cli.TaskTracker
React to the completion of the entire task.
front() - Method in class scene.camera.CameraSettings
Get the direction the Camera will be facing.
front(NormalizedVector) - Method in class scene.camera.CameraSettings
Specify the direction the Camera will be facing.

G

geometries - package geometries
 
geometries - Variable in class scene.Scene
The collection of geometries in the scene.
geometry - Variable in class geometries.Intersection
The geometry which the ray intersects.
Geometry - Class in geometries
Represents a three dimensional shape
Geometry(Material) - Constructor for class geometries.Geometry
Construct a new Geometry with the given material.
GeometryList - Class in geometries
A collection of Intersectibles which aggregates the intersections between rays and all its elements.
GeometryList(Geometry...) - Constructor for class geometries.GeometryList
Construct a collection of geometries given an array of Intersectibles or given any number of Intersectibles.
GeometryList.GeometriesIterator - Class in geometries
Iterates over the leaves of the geometries hierarchy as if they were a flat collection of Geometrys.
geq(double, double) - Static method in class math.compare.DoubleCompare
Check if two doubles are approximately equal or a is greater than b.
getChild(Element, String) - Static method in class xml.Util
Get a the first direct children with a given name of the given XML element.
getChildren(Element) - Static method in class xml.Util
Get a list of direct children of the given XML element.
getChildren(Element, String) - Static method in class xml.Util
Get a list of direct children with a given name of the given XML element.
green() - Method in class primitives.Colour
Get the integer value of green of this colour.
gt(double, double) - Static method in class math.compare.DoubleCompare
Check if a is greater than b by a non-negligible amount.

H

hasChild(Element, String) - Static method in class xml.Util
Returns whether or not the given XML element has a child of the given name.
hashCode() - Method in class primitives.Ray
Computes the hash code based on that of the source Point and the direction NonZeroVector.
hashCode() - Method in class primitives.Triple
 
hashCode() - Method in class util.CompleteWeightedGraph.Edge
 
hasNext - Variable in class util.EfficientIterator
A flag indicating whether there are more elements to iterate over.
hasNext() - Method in class util.EfficientIterator
 
height() - Method in class scene.camera.CameraSettings
Get the height of the view plane.
height(double) - Method in class scene.camera.CameraSettings
Specify the height of the view plane.

I

I - Static variable in class primitives.NormalizedVector
The I unit vector
ImageWriter - Class in rendering
This class is responsible for writing pixels to an image file.
ImageWriter(String, Resolution) - Constructor for class rendering.ImageWriter
Construct an image writer which will write to the given file.
intersect(LineSegment) - Method in class geometries.Cylinder
 
intersect(LineSegment) - Method in class geometries.GeometryList
 
intersect(LineSegment) - Method in interface geometries.Intersectible
Calculates all the intersections between a given LineSegment and this object.
intersect(LineSegment) - Method in class geometries.Plane
 
intersect(LineSegment) - Method in class geometries.Polygon
 
intersect(LineSegment) - Method in class geometries.Sphere
 
intersect(LineSegment) - Method in class geometries.Tube
 
Intersectible - Interface in geometries
This interface applies to objects which can be intersected with a ray to obtain the points of intersection.
intersection(Point) - Method in class geometries.Geometry
Create an intersection object with this geometry and the given Point.
Intersection - Class in geometries
This class represents an intersection between a ray and a geometry.
Intersection(Geometry, Point) - Constructor for class geometries.Intersection
Construct an intersection at some point with some geometry.
inverse - Variable in class primitives.LineSegment
A precomputed vector where each coordinate is the inverse of the respective coordinate in the direction vector.
isFinite() - Method in class primitives.Point
Determine if a point has finite values in each of its coordinates.
iterator() - Method in class geometries.GeometryList
 
iterator() - Method in class scene.camera.Camera
 

J

J - Static variable in class primitives.NormalizedVector
The J unit vector

K

K - Static variable in class primitives.NormalizedVector
The K unit vector

L

length() - Method in class primitives.NormalizedVector
Gets the length of the vector.
length() - Method in class primitives.Vector
Calculates the length of this Vector.
leq(double, double) - Static method in class math.compare.DoubleCompare
Check if two doubles are approximately equal or a is less than b.
Light - Class in lighting
An abstract base class for all kinds of light.
Light(Colour) - Constructor for class lighting.Light
A constructor to set the colour of the light.
lighting - package lighting
 
lights - Variable in class scene.Scene
The light source of the scene.
LightSource - Class in lighting
Abstract base class for all lights which have a source.
LightSource(Colour) - Constructor for class lighting.LightSource
Set the colour of the light source.
Linear - Class in math.equations
Represents a linear polynomial and provides a way to solve it.
Linear(double, double) - Constructor for class math.equations.Linear
Constructor of linear equations.
LineSegment - Class in primitives
A straight line segment between two points.
LineSegment(Point, NormalizedVector, double) - Constructor for class primitives.LineSegment
Construct a line segment starting at start, heading in the given direction, with length equal to the square root of squareLength (which may be infinity).
LineSegment(Point, Point) - Constructor for class primitives.LineSegment
Construct a line segment between start and end.
lt(double) - Method in class primitives.Factors
Returns whether or not the values of the factors are all less than some threshold.
lt(double, double) - Static method in class math.compare.DoubleCompare
Check if a is less than b by a non-negligible amount.

M

main(String[]) - Static method in class cli.Main
The main entry point for the program.
Main - Class in cli
A command line interface for the ray tracer.
Main() - Constructor for class cli.Main
 
material - Variable in class geometries.Geometry
The material of this geometry.
material(Element) - Method in class xml.factories.element.XmlGeometryFactory
Given an XML element for a geometry, it will extract and return the material of it.
Material - Class in primitives
This class contains all the configurations which affect how light interacts with some surface.
Material(Colour, double, Factors, Factors, Factors, Factors, Factors) - Constructor for class primitives.Material
Material constructor.
math.compare - package math.compare
 
math.equations - package math.equations
 
math.matrices - package math.matrices
 
Matrix - Class in math.matrices
 
Matrix(Vector, Vector, Vector) - Constructor for class math.matrices.Matrix
Matrix constructor which takes three Vectors.
multiply(NonZeroVector) - Method in class math.matrices.Matrix
Multiply the matrix by a NonZeroVector.
multiply(Point) - Method in class math.matrices.Matrix
Multiply the matrix by a Point.
multiply(Triple, DoubleTriFunction<T>) - Method in class math.matrices.Matrix
Multiply the matrix by a Triple.

N

NarrowSpotlight - Class in lighting
This class is represents an directional light source that attenuates with respect to distance.
NarrowSpotlight(Colour, Point, NormalizedVector, double, double, double, double) - Constructor for class lighting.NarrowSpotlight
Construct a Spotlight from a Colour, a direction, and 3 doubles that represent the attenuation constants and the focus factor.
NEGATIVE_INFINITY - Static variable in class primitives.Point
The point (-INF, -INF, -INF).
neq(double, double) - Static method in class math.compare.DoubleCompare
Check if two doubles are not approximately equal.
next - Variable in class util.EfficientIterator
The next element to iterate over.
next() - Method in class util.EfficientIterator
 
NonZeroVector - Class in primitives
The NonZeroVector class represents a NonZeroVector with it's base at the origin and it's head at the Point 'head'.
NonZeroVector(double, double, double) - Constructor for class primitives.NonZeroVector
This constructor accepts 3 doubles and returns the appropriate NonZeroVector
nonZeroVectorTo(Point) - Method in class primitives.Point
Constructs a NonZeroVector from this Point to the given Point.
normal - Variable in class geometries.Plane
The normal vector of the plane.
normal() - Method in class geometries.Intersection
Calculate the normal of the intersected geometry at the intersection point.
normal(Point) - Method in class geometries.Cylinder
This function returns the normal vector relative to the Point p.
normal(Point) - Method in class geometries.Geometry
Calculates the normal to the Geometry at the given Point.
normal(Point) - Method in class geometries.Plane
 
normal(Point) - Method in class geometries.Polygon
Calculates the normal to the Polygon.
normal(Point) - Method in class geometries.Sphere
Returns normal to the sphere at given point.
normal(Point) - Method in class geometries.Tube
This function returns the normal to the tube at the given point.
normalized() - Method in class primitives.NonZeroVector
Creates a new NonZeroVector with the same direction as this one but with a magnitude of one.
normalized() - Method in class primitives.NormalizedVector
 
NormalizedVector - Class in primitives
This class represents a special kind of NonZeroVector whose length is one.
NormalizedVector(double, double, double) - Constructor for class primitives.NormalizedVector
This constructor accepts 3 doubles and returns the appropriate NonZeroVector.
NormalizedVector(NonZeroVector) - Constructor for class primitives.NormalizedVector
Constructs a NormalizedVector from a not necessarily normalized NonZeroVector

O

ONE - Static variable in class primitives.Factors
The maximum value of Factors.
optimize() - Method in class geometries.GeometryList
Restructures the internal structure of the geometries for optimal ray tracing.
ORIGIN - Static variable in class primitives.Point
The point (0, 0, 0).

P

parse(String) - Method in class xml.XmlSceneParser
Create a Scene from the given XML file.
performTask() - Method in interface cli.Task
Trigger the task.
PhongRayTracer - Class in rendering.raytracing
This RayTracer implements the Phong model.
PhongRayTracer(Scene, int, double) - Constructor for class rendering.raytracing.PhongRayTracer
Construct a new PhongRayTracer for the given scene.
Pixel<T> - Class in scene.camera
This class represents a pixel in a PixelGrid.
Pixel(T, int, int) - Constructor for class scene.camera.Pixel
Construct a new Pixel with the given row and column indices storing some data about itself.
Plane - Class in geometries
A Plane is a flat two dimensional surface in three dimensional space which goes off to infinity in all directions.
Plane(Material, Point, NormalizedVector) - Constructor for class geometries.Plane
This constructor accepts a point on the plane and a vector perpendicular to the plane.
Plane(Material, Point, Point, Point) - Constructor for class geometries.Plane
This constructor accepts three distinct points on the plane.
point - Variable in class geometries.Intersection
The point at which the intersection occurs.
point - Variable in class geometries.Plane
A point on the plane.
Point - Class in primitives
The Point class represents a Point in three dimensional space.
Point(double, double, double) - Constructor for class primitives.Point
Constructs a Point from three coordinates.
PointLight - Class in lighting
This class is represents an omni-directional light source that attenuates with respect to distance, similar to a light bulb.
PointLight(Colour, Point, double, double, double) - Constructor for class lighting.PointLight
Construct a PointLight from a Colour and 3 doubles that represent the attenuation constants.
Polygon - Class in geometries
This class represents a polygon in three dimensional space.
Polygon(Material, Point...) - Constructor for class geometries.Polygon
This constructor accepts a list of the vertices of the polygon.
Polynomial - Class in math.equations
Abstract class for different types of polynomials to extend.
Polynomial() - Constructor for class math.equations.Polynomial
 
position() - Method in class scene.camera.Camera
Gets the point where the camera is located.
position() - Method in class scene.camera.CameraSettings
Get the position where the Camera will be placed.
position(Point) - Method in class scene.camera.CameraSettings
Specify the position where the Camera will be placed.
POSITIVE_INFINITY - Static variable in class primitives.Point
The point (INF, INF, INF).
primitives - package primitives
 
ProgressBar - Class in cli
This class prints the progress of a task to standard output.

Q

Quadratic - Class in math.equations
This class represents a quadratic equation and provides functions to help solve them.
Quadratic(double, double, double) - Constructor for class math.equations.Quadratic
Constructor of quadratic equations.

R

Ray - Class in primitives
The Ray class represents a ray with it's base at the Point 'source' and shoots off in direction pointed at by NonZeroVector 'direction'.
Ray(Point, NormalizedVector) - Constructor for class primitives.Ray
Constructs a Ray from a source Point and a direction NonZeroVector.
RayTracer - Class in rendering.raytracing
Classes which extend RayTracer are responsible for calculating the Colour at the intersections of a Ray in the Scene.
RayTracer(Scene) - Constructor for class rendering.raytracing.RayTracer
Construct a new RayTracer for the given Scene.
red() - Method in class primitives.Colour
Get the integer value of red of this colour.
reflectivity - Variable in class primitives.Material
The reflective coefficients of the material.
register(TaskTracker) - Method in interface cli.Task
Register a TaskTracker to track the progress of this object.
render() - Method in class rendering.Renderer
Calculates the colours of each pixel, write them to the ImageWriter, then write the image to the output file.
Renderer - Class in rendering
This class is responsible for communicating between a RayTracer and an ImageWriter.
Renderer(Camera, RayTracer, String, int) - Constructor for class rendering.Renderer
Construct a renderer with the provided data.
rendering - package rendering
 
rendering.raytracing - package rendering.raytracing
 
resolution() - Method in class scene.camera.Camera
Gets the resolution of the Camera.
resolution() - Method in class scene.camera.CameraSettings
Get the resolution of the Camera.
resolution(String) - Method in class scene.camera.CameraSettings
Specify the resolution of the Camera.
resolution(Resolution) - Method in class scene.camera.CameraSettings
Specify the resolution of the Camera.
Resolution - Class in rendering
Represents the resolution of an image.
Resolution(int, int) - Constructor for class rendering.Resolution
Construct a resolution x by y pixels.
Resolution(String) - Constructor for class rendering.Resolution
Construct a resolution from a string, such as "1920x1080".
reversed() - Method in class primitives.NonZeroVector
 
reversed() - Method in class primitives.NormalizedVector
Calculates a new NormalizedVector with the opposite direction to this vector.
reversed() - Method in class primitives.Vector
An alias for Vector.scale(double) with factor -1.
rgb() - Method in class primitives.Colour
Returns the RGB value representing the colour.
rotate(double, double, double) - Method in class scene.camera.Camera
Create a new camera which is a rotation of this one by the given angles pitch, yaw and roll.
RotationMatrix - Class in math.matrices
Represents a rotation matrix.
RotationMatrix(double, double, double) - Constructor for class math.matrices.RotationMatrix
Constructs a rotation matrix from the pitch, yaw, and roll.
row - Variable in class scene.camera.Pixel
The row index of the pixel in its PixelGrid.
rows - Variable in class rendering.Resolution
The number of pixels in the height of the resolution.
runCommand(String...) - Static method in class cli.Main
Ray traces the xml files listed in the given args, applying the specified options.

S

scale(double) - Method in class math.matrices.Matrix
Mutlyply the matrix by a scalar.
scale(double) - Method in class primitives.Colour
Scale this colour and return a new colour.
scale(double) - Method in class primitives.NonZeroVector
Constructs a new NonZeroVector which is a scalar multiplication of this NonZeroVector by a scalar.
scale(double) - Method in class primitives.Vector
Constructs a new Vector which is a scalar multiplication of this Vector by a scalar.
scale(double, DoubleTriFunction<T>) - Method in class primitives.Vector
Constructs a new Vector which is a scalar multiplication of this Vector by a scalar.
scale(Factors) - Method in class primitives.Colour
Scale this colour by three factors, one for each channel, and return a new colour.
scale(Factors) - Method in class primitives.Factors
Scale each factor by the corresponding given factor.
scene - package scene
 
scene - Variable in class rendering.raytracing.RayTracer
The scene to trace each ray in.
Scene - Class in scene
This class groups together the elements of a scene.
Scene(Colour, AmbientLight) - Constructor for class scene.Scene
Constructor for the scene with no geometries.
Scene(Colour, AmbientLight, GeometryList, List<LightSource>, Camera) - Constructor for class scene.Scene
Constructor for the scene.
scene.camera - package scene.camera
 
sensor - Variable in class scene.camera.Camera
The PixelGrid where all rays are shot from.
sensorPixels() - Method in class scene.camera.CameraSettings
Get the number of pixels along the x and y axes of the Camera's sensor.
sensorPixels(int) - Method in class scene.camera.CameraSettings
Specify the number of pixels along the x and y axes of the Camera's sensor.
sensorSize() - Method in class scene.camera.CameraSettings
Get the size of the sensor of the Camera.
sensorSize(double) - Method in class scene.camera.CameraSettings
Specify the size of the Camera's sensor.
setNext() - Method in class geometries.GeometryList.GeometriesIterator
 
setNext() - Method in class scene.camera.CameraIterator
 
setNext() - Method in class util.EfficientIterator
This method should set the values of the fields next and hasNext.
setPixel(int, int, Colour) - Method in class rendering.ImageWriter
Set the pixel at coordinates (row, col) to the given colour.
shift(NonZeroVector) - Method in class scene.camera.Camera
Create a new camera which is shifted by the given NonZeroVector.
shine - Variable in class primitives.Material
The shine exponent of the material.
size() - Method in class util.CompleteWeightedGraph
Get the size of the graph
solutions() - Method in class math.equations.Linear
 
solutions() - Method in class math.equations.Polynomial
Calculates the solutions of the equation.
solutions() - Method in class math.equations.Quadratic
 
specular - Variable in class primitives.Material
The specular coefficients of the material.
Sphere - Class in geometries
This represents a sphere.
Sphere(Material, Point, double) - Constructor for class geometries.Sphere
Constructs a sphere from a given center point and a radius.
Spotlight - Class in lighting
This class is represents an directional light source that attenuates with respect to distance.
Spotlight(Colour, Point, NormalizedVector, double, double, double) - Constructor for class lighting.Spotlight
Construct a Spotlight from a Colour, a direction, and 3 doubles that represent the attenuation constants.
squareDistance(Point) - Method in class lighting.DirectionalLight
 
squareDistance(Point) - Method in class lighting.LightSource
Return the squared distance between the light source and the given point.
squareDistance(Point) - Method in class lighting.PointLight
 
squareDistance(Point) - Method in class primitives.Point
The square of the distance between this Point and the target Point.
squareLength - Variable in class primitives.LineSegment
The square of the distance between the source and the light source.
squareLength() - Method in class primitives.NormalizedVector
Gets the length of the vector squared.
squareLength() - Method in class primitives.Vector
Calculates the square of the length of this Vector.
start - Variable in class primitives.LineSegment
The Point at which the ray starts.
start() - Method in class cli.ProgressBar
 
start() - Method in interface cli.Task
Let all registered trackers know that the task has been started.
start() - Method in interface cli.TaskTracker
React to the starting of the entire task.
substitute(double) - Method in class math.equations.Quadratic
Get the value of the quadratic for a given x value.
subtract(Vector) - Method in class primitives.NonZeroVector
Subtracts two NonZeroVectors and returns a new NonZeroVector.
subtract(Vector) - Method in class primitives.Point
Subtract a Vector from this Point and returns the resulting Point.
subtract(Vector) - Method in class primitives.Vector
Subtracts two Vectors and returns a new Vector.
subtract(Vector, DoubleTriFunction<T>) - Method in class primitives.Vector
Subtracts two Vectors and returns a new Vector of the type returned by creator.

T

task() - Method in interface cli.Task
The task to be performed.
task() - Method in class rendering.Renderer
 
Task - Interface in cli
Classes which inherit this interface provide a way for registered TaskTrackers to track the progress of a large task this object is doing which consists of many small jobs.
TaskTracker - Interface in cli
Classes which implement this interface are able to track the progress and process progress updates of Task objects.
taskTrackers() - Method in interface cli.Task
Get a list of all registered TaskTrackers.
taskTrackers() - Method in class rendering.Renderer
 
toString() - Method in class cli.ProgressBar
 
toString() - Method in class math.matrices.Matrix
 
toString() - Method in class primitives.Point
 
toString() - Method in class primitives.Ray
Returns a string representing the source and direction as a tuple.
toString() - Method in class primitives.Triple
Returns the Triple as a string in the cartesian representation, e.g.
toString() - Method in class primitives.Vector
 
toString() - Method in class rendering.Resolution
 
toString() - Method in exception xml.XmlParserException
 
totalJobs() - Method in interface cli.Task
Get the total number of jobs to be performed.
totalJobs() - Method in class rendering.Renderer
 
trace(Ray) - Method in class rendering.raytracing.PhongRayTracer
 
trace(Ray) - Method in class rendering.raytracing.RayTracer
Trace the given ray to calculate the Colour that ray results in.
trace(Ray...) - Method in class rendering.raytracing.RayTracer
Trace the given rays to calculate the average Colour the rays result in.
transform(DoubleBinaryOperator, Triple, DoubleTriFunction<T>) - Method in class primitives.Triple
Creates a new Triple of the subtype returned by creator which is a transformation of this Triple by applying the given transformation to each of the coordinates.
transform(DoubleUnaryOperator, DoubleTriFunction<T>) - Method in class primitives.Triple
Similar to Triple.transform(DoubleBinaryOperator, Triple, DoubleTriFunction) but does not require an auxiliary Triple, since the transformation when called in this way does not depend on a second coordinate.
transparency - Variable in class primitives.Material
The transparency coefficients of the material
travel(double) - Method in class primitives.LineSegment
Calculate the point along the line segment after traveling "distance" units in the line segment's direction.
Triangle - Class in geometries
This class represents a triangle in three dimensional space.
Triangle(Material, Point, Point, Point) - Constructor for class geometries.Triangle
Constructs a triangle from three Points.
Triple - Class in primitives
A class that has three values, (x, y, z)
Triple(double, double, double) - Constructor for class primitives.Triple
Construct a triple with the given coordinates.
Tube - Class in geometries
A Tube is a 3D tube object that goes on to infinity.
Tube(Material, Ray, double) - Constructor for class geometries.Tube
Constructs a Tube with the source at the same source and direction as the given axis Ray.

U

up() - Method in class scene.camera.CameraSettings
Get the direction the Camera will consider "up".
up(NormalizedVector) - Method in class scene.camera.CameraSettings
Specify the direction the Camera will consider "up".
util - package util
 
Util - Class in xml
A collection of functions to help parse the XML document.

V

Vector - Class in primitives
The Vector class represents a NonZeroVector with the single difference that the VectorBase can be the zero vector.
Vector(double, double, double) - Constructor for class primitives.Vector
This constructor accepts 3 doubles and returns the appropriate Vector
vectorTo(Point) - Method in class lighting.DirectionalLight
Calculate a NormalizedVector from the source of the light to the given point.
vectorTo(Point) - Method in class lighting.LightSource
Calculate a NormalizedVector from the source of the light to the given point.
vectorTo(Point) - Method in class lighting.PointLight
Calculate a NormalizedVector from the source of the light to the given point.
vectorTo(Point) - Method in class primitives.Point
Constructs a Vector from this Point to the given Point.
vertex1 - Variable in class util.CompleteWeightedGraph.Edge
One of the vertices of the edge.
vertex2 - Variable in class util.CompleteWeightedGraph.Edge
The other vertex of the edge.

W

weight - Variable in class util.CompleteWeightedGraph.Edge
The weight of the edge.
width() - Method in class scene.camera.CameraSettings
Get the width of the view plane.
width(double) - Method in class scene.camera.CameraSettings
Specify the width of the view plane.
withinDistance(double) - Method in class primitives.LineSegment
Returns whether or not some given distance traveled from the start along the direction is within the length of the line segment.
withinDistance(double) - Method in class primitives.Ray
 
writeToFile() - Method in class rendering.ImageWriter
Write the image to disk.

X

x - Variable in class primitives.Triple
The x coordinate.
xml - package xml
 
xml.factories.attribute - package xml.factories.attribute
 
xml.factories.element - package xml.factories.element
 
XmlAmbientLightFactory - Class in xml.factories.element
Constructs an AmbientLight from an XML Element.
XmlAmbientLightFactory() - Constructor for class xml.factories.element.XmlAmbientLightFactory
 
XmlCameraFactory - Class in xml.factories.element
Creates a Camera from the given XML Element.
XmlCameraFactory() - Constructor for class xml.factories.element.XmlCameraFactory
 
XmlColourFactory - Class in xml.factories.attribute
Constructs Colours from XML attributes.
XmlColourFactory() - Constructor for class xml.factories.attribute.XmlColourFactory
 
XmlCylinderFactory - Class in xml.factories.element
Constructs a Cylinder from an XML Element.
XmlCylinderFactory() - Constructor for class xml.factories.element.XmlCylinderFactory
 
XmlDirectionalLightFactory - Class in xml.factories.element
This class can create a DirectionalLight from an XML Element.
XmlDirectionalLightFactory() - Constructor for class xml.factories.element.XmlDirectionalLightFactory
 
XmlDoubleFactory - Class in xml.factories.attribute
Constructs doubles from XML attributes.
XmlDoubleFactory() - Constructor for class xml.factories.attribute.XmlDoubleFactory
 
XmlFactorsFactory - Class in xml.factories.attribute
Constructs Factorss from XML attributes.
XmlFactorsFactory() - Constructor for class xml.factories.attribute.XmlFactorsFactory
 
XmlFactoryFromAttribute<T> - Class in xml.factories.attribute
This interface represents a class which constructs an object of type T from an XML attribute string.
XmlFactoryFromAttribute() - Constructor for class xml.factories.attribute.XmlFactoryFromAttribute
 
XmlFactoryFromElement<T> - Class in xml.factories.element
This interface represents a class which is able to create instances of type T from an XML Element.
XmlFactoryFromElement() - Constructor for class xml.factories.element.XmlFactoryFromElement
 
XmlGeometriesFactory - Class in xml.factories.element
Constructs a GeometryList object from an XML Element.
XmlGeometriesFactory() - Constructor for class xml.factories.element.XmlGeometriesFactory
 
XmlGeometryFactory - Class in xml.factories.element
This interface represents a class which is able to create Geometry instances from XML Elements.
XmlGeometryFactory() - Constructor for class xml.factories.element.XmlGeometryFactory
 
XmlIntegerFactory - Class in xml.factories.attribute
Constructs doubles from XML attributes.
XmlIntegerFactory() - Constructor for class xml.factories.attribute.XmlIntegerFactory
 
XmlLightFactory - Class in xml.factories.element
This abstract class represents a class which is able to create LightSource instances from XML Elements.
XmlLightFactory() - Constructor for class xml.factories.element.XmlLightFactory
 
XmlLightSourcesFactory - Class in xml.factories.element
This class is able to create a list of LightSource instances from an XML Element.
XmlLightSourcesFactory() - Constructor for class xml.factories.element.XmlLightSourcesFactory
 
XmlMaterialFactory - Class in xml.factories.element
Constructs a new Material from an XML Element.
XmlMaterialFactory() - Constructor for class xml.factories.element.XmlMaterialFactory
 
XmlNarrowSpotlightFactory - Class in xml.factories.element
Constructs a new NarrowSpotlight from an XML Element.
XmlNarrowSpotlightFactory() - Constructor for class xml.factories.element.XmlNarrowSpotlightFactory
 
XmlParserException - Exception in xml
This exception is thrown when something goes wrong during the parsing of the XML file.
XmlParserException(String) - Constructor for exception xml.XmlParserException
Construct this exception with a message.
XmlParserException(String, Throwable) - Constructor for exception xml.XmlParserException
Construct this exception with a message and an inner exception.
XmlParserException(Throwable) - Constructor for exception xml.XmlParserException
Construct this exception with an inner exception.
XmlPlaneFactory - Class in xml.factories.element
Constructs a Plane from an XML Element.
XmlPlaneFactory() - Constructor for class xml.factories.element.XmlPlaneFactory
 
XmlPointLightFactory - Class in xml.factories.element
Constructs a new PointLight from an XML Element.
XmlPointLightFactory() - Constructor for class xml.factories.element.XmlPointLightFactory
 
XmlPolygonFactory - Class in xml.factories.element
Constructs a Polygon from an XML Element.
XmlPolygonFactory() - Constructor for class xml.factories.element.XmlPolygonFactory
 
XmlResolutionFactory - Class in xml.factories.attribute
Constructs a new Resolution from an XML attribute string in a form similar to "1920x1080".
XmlResolutionFactory() - Constructor for class xml.factories.attribute.XmlResolutionFactory
 
XmlSceneFactory - Class in xml.factories.element
Constructs a Scene from XML Elements.
XmlSceneFactory() - Constructor for class xml.factories.element.XmlSceneFactory
 
XmlSceneParser - Class in xml
A class which parses an XML file and constructs the Scene.
XmlSceneParser() - Constructor for class xml.XmlSceneParser
Default constructor for the XML scene parser.
XmlSphereFactory - Class in xml.factories.element
Constructs a Sphere from an XML Element.
XmlSphereFactory() - Constructor for class xml.factories.element.XmlSphereFactory
 
XmlSpotlightFactory - Class in xml.factories.element
Constructs a new Spotlight from an XML Element.
XmlSpotlightFactory() - Constructor for class xml.factories.element.XmlSpotlightFactory
 
XmlTriangleFactory - Class in xml.factories.element
Constructs a Triangle from an XML Element.
XmlTriangleFactory() - Constructor for class xml.factories.element.XmlTriangleFactory
 
XmlTripleFactory<T extends Triple> - Class in xml.factories.attribute
Constructs Triples from XML attributes, according to the given DoubleTriFunction.
XmlTripleFactory(DoubleTriFunction<T>) - Constructor for class xml.factories.attribute.XmlTripleFactory
Construct a triple factory which will create instances of the type returned by creator.
XmlTubeFactory - Class in xml.factories.element
Constructs a Tube from an XML Element.
XmlTubeFactory() - Constructor for class xml.factories.element.XmlTubeFactory
 
xx - Variable in class math.matrices.FastMatrixMultSelf
Matrix entry at position (0, 0) (starting from top left).
xy - Variable in class math.matrices.FastMatrixMultSelf
Matrix entry at position (0, 1) (starting from top left).
xz - Variable in class math.matrices.FastMatrixMultSelf
Matrix entry at position (0, 2) (starting from top left).

Y

y - Variable in class primitives.Triple
The y coordinate.
yx - Variable in class math.matrices.FastMatrixMult
Matrix entry at position (1, 0) (starting from top left).
yy - Variable in class math.matrices.FastMatrixMultSelf
Matrix entry at position (1, 1) (starting from top left).
yz - Variable in class math.matrices.FastMatrixMultSelf
Matrix entry at position (1, 2) (starting from top left).

Z

z - Variable in class primitives.Triple
The z coordinate.
ZERO - Static variable in class primitives.Factors
The minimum value of Factors.
ZeroVectorException - Exception in primitives
This exception is thrown when an attempt is made to create a zero vector.
ZeroVectorException() - Constructor for exception primitives.ZeroVectorException
Construct a default zero vector exception with a default message.
ZeroVectorException(String) - Constructor for exception primitives.ZeroVectorException
Construct a zero vector exception with a custom message.
zx - Variable in class math.matrices.FastMatrixMult
Matrix entry at position (2, 0) (starting from top left).
zy - Variable in class math.matrices.FastMatrixMult
Matrix entry at position (2, 1) (starting from top left).
zz - Variable in class math.matrices.FastMatrixMultSelf
Matrix entry at position (2, 2) (starting from top left).
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